Perfume: The Story of a Murderer – Quickview

Scents, bodies and murders.

This movie is twelve years old.

Twelve. It’s been a long time and I had not even heard about it. And if you haven’t either, I suggest you go and watch it.

I am not a big fan or art movies or indie movies or drama movies, for that matter (more on that in the future), but this? This is great. This is amazingly beautiful and hypnotizing.

On movie nights at home we share the choice privileges in my house and this time it was my girlfriend’s choice, which meant a german movie about a french person in the 18th century. Of course.

So I give in and just sit my ass down and watch. The attention to details in this movie is fantastic. The photography is amazingly well done and the rhythm of absolutely everything is just perfect. Every step of the way you can follow what’s happening and it’s just a joyful ride from beginning to end.

Technically speaking, this movie is above average, even if it was not the best ever, it is worth calling attention to the most technical aspects. The colors, the light, the camera positioning, the music, the cuts. Everything in this movie has an ideal place and the director nailed it every single time. Props to Tom Tykwer, whom I’d never heard of before this.

Then we have the actors. The main character is played by a man that is still unknown, seeing as how he is now the new Q in James Bond. It’s interesting to say the least. Ben Whishaw is fantastic as the titular murderer and manages to render a unique idea for the character. Then we have some heavy-hitters like Dustin Hoffman and Alan Rickman who bring a very nice balance to the show. It’s great. Unfortunately the ladies, though central to the plot, are a bit obscured here and that is disappointing.

The story itself is incredible and you simply must see it through to the end. I was slightly disappointed by the finale, but nothing is perfect. It is entrancing, though.

So, go ahead and watch this movie. It’s time well-spent. Go for it.

Go on, go all in.

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The Elder Scrolls V: Skyrim – Quickview

Tim wore it better.

This game sucks.

I remember all the hype after it came out. It was the greatest fantasy game ever made, it was incredible and awesome. It was incredi-some. It was everything all gamers ever wanted from their fantasy. I was really looking forward to playing this game. I bought it on sale, got myself a computer that could run it smoothly. And after about one hour, I said “Well, this is bullshit.”

But why? You must be wondering. How can someone with such surefire taste for games and movies have such low esteem for such an epic game?

This is a problem I have with this game alone for a very specific reason. You can’t kill everyone. Sure there would be no game if you killed everyone, but then why let me attack everyone if I cannot kill everyone? What’s that? You still don’t understand? Ok.

I played Fallout (A Bethesda property now) when it first came out and played it as a good guy, scratching and crawling my way through the game. Meanwhile, my brother just assumed he could murder everything he could set his sights on to and it worked. He practically murdered half of the game’s population and managed to get a “good ending”. Meanwhile, I was still struggling to find the goddam water chip. At no point did the game jam on him. He just raised Hell and did what he had to then went back home.

Then we have another game, let’s say Divinity 2 (I’m currently playing this game as of this writing) and I absolutely cannot attack characters the game does not tag as targets. Only little monsters and other people that are clearly enemies can be attacked. More than once I’ve swung my sword onto innocent people to no effect. The Gods of Video Games make my powers harmless to the NPCs. Limited, but still logical. I can’t attack everyone, so I can’t kill key characters by mistake or intentionally.

This game was the bomb. Atomic bomb.

Along comes Skyrim, boasting its open world and I think “I’m tired of this Jarl thinking he can command me around.” and swing the sword. I manage to defeat his guards, and get him down but no button mashing will kill him. My only option was to run away and realize, with a rage in my soul, that I cannot kill key characters. The game doesn’t even give me the courtesy of a game over screen telling me an important character died. Nope, they are immortal. Eternal like the songs of Michael Jackson.

I don’t care about the mods, I don’t care about the graphics, I don’t care about music, playability, how big the game is or whatever else. DON’T DO THIS SHIT! If I can attack a person, let me kill them. This is worse than a DM on a tabletop RPG dropping a roc bird on the entire party just to prove a point.

This game sucks.

I hate this douchebag.

Shadowrun Returns – Quickview

Finally, running the shadows never felt this good. Except on Mega Drive.

I have always been a big fan of the Shadowrun universe. The ideas that got mixed just gel together in the most organic and fashionable way possible. There are some things in that universe, at its conception, that were way too odd. Like the fact that most of the action must happen in Seattle. Why? I don’t know Seattle.

Anyway, the game is basically a sequel to the old SNES title Shadowrun, one that I never actually finished, because that game was bullshit. Also, it played horribly.

Someone decided that version merited a sequel, as opposed to the far superior Mega Drive version of Shadowrun. I’m getting off-topic.

Shadowrun Returns is good. You should play it. Why?

The graphics are very nice and runs smoothly. The game plays very simply and very fluently. The music is perfectly married to the atmosphere and the story screams volumes. It’s just a great cyberpunk-fantasy adventure. Everyone should play it.

I had some good fun playing it and definitely want to play the other two games of this particular series, unlike the horrible Online FPS that was released years ago. That was crap. This is awesome.

There’s even a level editor you can try and figure out to create your own campaigns. It’s awesome.

Give it a try.